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CalvaryGDK now has the ability to apply forces relative to another object such as a camera, e.g.: a controller class can direct the player in 4 directions of the view of the camera and not the absolute coordinates. When using this feature, the physics class object will rotate the given force vector by the degrees of rotation of the reference node on the specified axis.
I also tried Webgen, a very nice ruby program to generate web sites. I may use it to do the projects websites.
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